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Functions:

Auto-attacks

Bot attack all players around, all time without stops:-) and therefore brings much resources
(especially for a night)
Also it is possible to use for automatic attacks, reinforcements, instead of the timer,
send many attacks in 1 second, etc. 
 

Auto-build

Bot able to build buildings itself
The list is set what to build and it tries to construct it every 5 minutes.
Can auto-Destroy buildings also.
Autobuild work in all your villages at the same time.

 

Attack-logs

Bot watches all military actions of an alliance itself, an attack and scouts,
on the members of the Alliance and the against enemies.
Itself shows how many the soldiers has attacked, how many lost, whether were catapults, how many resources have dragged off, etc.
Conveniently for the subsequent studying and the analysis. There is a system of filters and sortings.
 

Transfer resources

Bot able to send itself resources from village to village
It is very necessary when there are many villages.
For example it is possible resources to drive all in capital automatically, or crop to comrades, etc.
Can send resources when have too much resources >80%, etc.

 

Population watch

Bot able to watch growth of the population and to show in a cut of 24 hours of day
For example it is possible to learn when the enemy sleeps, etc.:)

Build soldiers
Bot able to build soldiers, horses, rams, catapults, chiefs, settlers, etc.

Available build army in Great barracks and Great Stable.
Can auto-Upgrade weapons and armoury.
Can doing Celebrations and Great Celebrations automatic.

Alerter
Bot able to check automatically all villages somebody attacks whether or not
When there will be an attack on village a bot informs about it with a signal,
sending ICQ and e-mail messages.
Can save troops (send reinforcement and back it) and save resources when attack coming.

Attack - Coordinator
Bot can start attack at need time, or attack enemy at attack-time, or attack from many villages
at the same time, etc.

 

Game map - bot has a built-in game map showing all the players.
Own villages, friendly alliances and enemy alliances, feeding - showing a separate color for easy perception of the situation on the map.